GO Scout

GO Scout

NAB 2026 · Now in early access

NAB 2026 · Now in early access

Scout locations before you shoot

Scout locations

before you shoot

Plan everything with your team

Plan everything

with your team

Scan a location, load it into Scout, measure it, annotate it, collaborate
with your team, and talk to AI about your space, all in one place

Pre-production for film and television, finally in one tool

Scan a location, load it into Scout,
measure it, annotate it, collaborate with
your team, and talk to AI about your
space,
all in one place

Pre-production for film and television,
finally in one tool

7-day free trial · No credit card required · Cancel anytime

7-day free trial · No credit card required
Cancel anytime

Strategic Azure
infrastructure partner

Powered by the world's largest licensed

3D library - 1.5M+ production-verified assets

Powered by the world's largest licensed

3D library - 1.5M+ production-verified assets

35

YEARS

Built by 35-year VFX veterans

Titanic · The Fifth Element · 2× Sports Emmy

Built for virtual
location scouting

Built for virtual
location scouting

Camera planning, and cinematic visualization
inside real/world 3D scans

Camera planning, and cinematic visualization inside real/world 3D scans

Start free trial

Start free trial

Gaussian Splat

Point Cloud

How GO Scout works

One workflow, end to end. From a phone

in your hand to a scouted set your whole

production can stand in

One workflow, end

to end. From a phone

in your hand to a scouted set your whole production can stand in

Step 01 of 06

Scan · Capture

Scan any location

Bring it back as 3D

Scan any location

Bring it back as 3D

3D Environments

3D Environments

Walk a location with your phone, a LiDAR rig,
or a drone, GO Scout ingests Gaussian splats, photogrammetry, and SLAM captures and
turns them into measurable, navigable 3D environments. No specialised hardware
required to get started

Walk a location with your phone, a LiDAR rig, or a drone, GO Scout ingests Gaussian splats, photogrammetry, and SLAM captures and turns them into measurable, navigable 3D environments. No specialised hardware required to get started

iPhone / iPad LiDAR

iPhone / iPad LiDAR

Drone photogrammetry

Drone photogrammetry

SLAM & Gaussian splats

SLAM & Gaussian splats

Step 02 of 06

Load · Library

Drop it into Scout

Stage it with anything

Drop it into Scout

Stage it with anything

3D Library

3D Library

Your scan loads in seconds. Pull from the world’s largest licensed 3D library — 1.5M+ production-verified assets from ISS — and stage your location with the actual props, vehicles, and set pieces your show will use. Everything OpenUSD-native, everything cleared for production

Your scan loads in seconds. Pull from the world’s largest licensed 3D library — 1.5M+ production-verified assets from ISS — and stage your location with the actual props, vehicles, and set pieces your show will use. Everything OpenUSD-native, everything cleared for production

1.5M+ ISS-licensed assets

1.5M+ ISS-licensed assets

Cleared for production use

Cleared for production use

Drag, drop, snap to ground

Drag, drop, snap to ground

Step 03 of 06

Measure · Precision

Real-world measurements,

down to the inch

Real-world measurements,

down to the inch

Measure Anything

Measure Anything

Distance, height, clearance, sightlines, doorway widths, ceiling rigs — measure anything in the scout the way you would on set. Plan camera positions, lighting placement, and crew flow before you ever leave the office

Distance, height, clearance, sightlines, doorway widths, ceiling rigs — measure anything in the scout the way you would on set. Plan camera positions, lighting placement, and crew flow before you ever leave the office

Imperial or metric

Imperial or metric

Sightlines & clearances

Sightlines & clearances

Doorway, dolly, rig dimensions

Doorway, dolly, rig dimensions

Step 04 of 06

Annotate · Notes

Pin a note

to anything. In 3D

Pin a note

to anything. In 3D

Shot Ideas

Shot Ideas

Drop notes, references, and shot ideas directly onto the location — anchored in 3D space, not floating in a side panel. Tag departments, attach reference images, flag concerns. Every annotation lives where the work happens

Drop notes, references, and shot ideas directly onto the location — anchored in 3D space, not floating in a side panel. Tag departments, attach reference images, flag concerns. Every annotation lives where the work happens

Department-tagged pins

Department-tagged pins

Attach reference images

Attach reference images

Anchored in 3D — never drifts

Anchored in 3D — never drifts

Step 05 of 06

Collaborate · Real Time

Your whole team. In the same

scout. At the same time

Your whole team.

In the same scout.

At the same time

Hand Everything

Hand Everything

See every collaborator’s cursor, camera, and notes live. Walk the location with your director from across the country. Hand off scenes without exporting a single file. Like Figma or Frame.io, but for the 3D world your production actually lives in

See every collaborator’s cursor, camera, and notes live. Walk the location with your director from across the country. Hand off scenes without exporting a single file. Like Figma or Frame.io, but for the 3D world your production actually lives in

Live cursors & presence

Live cursors & presence

Walk together from anywhere

Walk together from anywhere

Zero-export handoff

Zero-export handoff

Step 06 of 06

Talk to AI · Intelligence

Ask Scout anything

about your location

Ask Scout anything about your location

AI Answers

AI Answers

“What’s the widest lens that clears this doorway?”

“Find me three exterior windows that face north.”

“How many extras can stage in this room?”

“What’s the widest lens that clears this doorway?”

“Find me three exterior windows that face north.”

“How many extras can stage in this room?”

Scout’s AI understands your space — geometry, lighting, dimensions, and contents — and answers in plain language. Pre-production conversations that used to take a recce now happen in a chat window

Scout’s AI understands your space — geometry, lighting, dimensions, and contents — and answers in plain language. Pre-production conversations that used to take a recce now happen in a chat window

Geometry-aware answers

Geometry-aware answers

Cites the part of the scene it used

Cites the part of the scene it used

Speaks F&TV vocabulary

Speaks F&TV vocabulary

End of workflow

End of workflow

Scan, load, measure, annotate, collaborate, and talk to

AI about your space, all in one place. That's GO Scout

Scan, load, measure, annotate, collaborate, and talk to AI about your space, all in one place. That's GO Scout

X

Scout with real/world scale

Scout with real/world scale

Simulate creative choices like camera position, lens selection, and movement

Simulate creative choices like camera position, lens selection, and movement

GO SCOUT enables production teams to step into splat/bases digital twins

GO SCOUT enables production teams to step into splat/bases digital twins

X

03 - Across the production

One scout. Every stage

One scout. Every stage

From the first recce to final pixel. Scout follows your scene through the whole pipeline

From the first recce to final pixel. Scout follows your scene through the whole pipeline

Pre-Production

Lock the location before the recce.

Pre-light, frame, and approve shots in 3D — then walk into the real location knowing exactly what you’re shooting

Pre-Production

Lock the location before the recce.

Pre-light, frame, and approve shots in 3D — then walk into the real location knowing exactly what you’re shooting

Virtual Production

Hand off scenes to the LED stage.

Push your Scout USD straight to nDisplay. Same coordinates, same lights, same camera — same scene

Virtual Production

Hand off scenes to the LED stage.

Push your Scout USD straight to nDisplay. Same coordinates, same lights, same camera — same scene

VFX Handoff

No conversion, no surprises.

VFX gets the layered USD you scouted with. Tracking marks, set extensions, and asset metadata travel with the scene

VFX Handoff

No conversion, no surprises.

VFX gets the layered USD you scouted with. Tracking marks, set extensions, and asset metadata travel with the scene

05 - PRICING

Pricing that scales

with your crew

Pricing that scales

with your crew

Free · Guest access

Free · Guest access

Share a scout with anyone. No account needed

Unlimited guest links. Open in any browser or Apple Vision Pro to walk the location.

Upgrade only when guests need to measure, comment, or place assets

How guest links work

SCOUT

Solo

Freelance spatial engineers, drone operators, indie VFX artists

$249

/ month

Seats

1 seat

Storage

250 GB active storage

Full spatial collaboration

Upload splats, NeRFs, meshes

Measure, version, comment

VR / XR headset sync

Start free trial

Start free trial

SCOUT

Team

Boutique VFX houses, real-estate marketing, small VP stages

$895

/ month

Seats

Up to 4 seats

Storage

1 TB active storage

Everything in Solo

Shared workspaces

Role permissions

Priority production support

Start free trial

Start free trial

SCOUT

Production

Mid-sized studios, cultural institutions, digital-twin teams

$1,995

/ month

Seats

Up to 10 seats

Storage

3 TB active storage

Everything in Team

OpenUSD pipeline integrations

EDL & shot-list export

Audit log & version history

Start free trial

Start free trial

SCOUT

Enterprise

Major studios, broadcasters, enterprise XR deployments

Custom

Seats

Custom seats

Storage

Dedicated nodes

SSO (SAML) + SCIM provisioning

TraceID & SOC2 controls

Azure data residency

24/7 production support

Start free trial

Start free trial

When you outgrow your tier

Scale storage independently of seats. Active blocks for live splats;

Vault archival for wrapped productions

Active storage

Active storage

$250

/ TB / mo

High-availability hosting for live splats

GO Vault archival

GO Vault archival

$30

/ TB / mo

Cold storage for wrapped productions

All paid tiers ship with full spatial collaboration · splat & mesh upload · measurement · version control · spatial comments · VR/XR sync

06 - Start your scout

Stop scouting

blind

Stop scouting

blind

Start your 7-day free trial. No credit card
No procurement call

Start your 7-day free trial. No credit card
No procurement call

7-day free trial · No credit card required · Cancel anytime

7-day free trial · No credit card required
Cancel anytime

We look forward to digitizing

the real world with you

We look forward to digitizing

the real world with you

Looking to elevate your next project?

Looking to elevate your next project?

Learn More

Learn More