GO Capture

GO Capture

We don’t just scan
We transform reality into ready-to-use data

We don’t just scan
We transform reality into ready-to-use data

Get a Capture Estimate

Get a Capture Estimate

GO Capture is Global Objects’ full-spectrum
Capture-as-a-Service (CaaS) division

GO Capture is Global Objects’ full-spectrum
Capture-as-a-Service (CaaS) division

GO Capture is Global Objects’
full-spectrum Capture-as-a-Service
(CaaS) division.

We deliver high-fidelity 3D digital twins of real-world locations, props, costumes,
and more, the data backbone powering virtual production,
immersive content,VFX workflows, and AI systems

We deliver high-fidelity digital twins of real-world locations, props, costumes, and more—the data backbone powering virtual
production, immersive content,VFX workflows, and AI systems.

We deliver high-fidelity digital twins of real-world locations, props, costumes, and more—the data backbone powering virtual production, immersive content, VFX workflows, and AI systems.

Experts in End-to-End 3D Transformation

Every capture flows through GO SaaS for
automated QC & asset build, into GO Vault for
secure storage, and is reviewable in GO Float
or immersive GO Control.

Every capture flows through GO SaaS
for automated QC & asset build, into
GO Vault for secure storage, and is
reviewable in GO Float or
immersive GO Control.

We’ve spent years refining our pipeline and it shows. From the moment we capture, each dataset
is pushed through our proprietary GO SaaS system for automated quality control, asset generation,
and optimization. As experts in photoreal scanning, we ensure every asset meets the highest
standards of fidelity and technical performance

Cleaned or engine-ready environments graduate
to GO Scapes our production-ready digital sets.

Cleaned or engine-ready environments
graduate to GO Scapes — our
production-ready digital sets.

GO Capture

GO Capture

GO Capture

Services

Services

Services

GO Capture

LiDAR & Location
3D Scanning

LiDAR & Location
3D Scanning

Film-Grade Environments, Captured
Down to the Millimeter

Film-Grade Environments, Captured Down to the Millimeter

From ancient landmarks to massive studio lots,
the GO Capture Team combines drone-based aerial capture, SLAM-integrated photogrammetry, and LiDAR to generate ultra-precise digital twins ready for VFX, simulation, or AI training

From ancient landmarks to massive studio lots, the GO Capture Team combines drone-based aerial capture, SLAM-integrated photogrammetry, and LiDAR to generate ultra-precise digital twin —ready for VFX, simulation, or AI training.

We’ve scanned deserts, cathedrals, and the corridors of Hollywood’s most iconic sets

We’ve scanned deserts, cathedrals, and the corridors of Hollywood’s most iconic sets

GO Capture

Aerial
3D Scanning

Aerial
3D Scanning

When Scale Demands Altitude

When Scale Demands Altitude

GO Air delivers photorealistic captures of expansive outdoor sites using drone photogrammetry and aerial LiDAR ideal for architecture, urban planning, or cinematic scene context. Aerial and terrestrial data merge seamlessly for unmatched spatial accuracy

GO Air delivers photorealistic captures of expansive outdoor sites using drone photogrammetry and aerial LiDAR ideal for architecture, urban planning, or cinematic scene context. Aerial and terrestrial data merge seamlessly for unmatched spatial accuracy.

Accurate enough for city planning,
cinematic enough for storytelling

Accurate enough for city planning, cinematic enough
for storytelling.

GO Capture

Prop, Costume
& Object 3D Scanning

Prop, Costume
& Object 3D Scanning

Iconic Props, Digitally Immortalized

Iconic Props,
Digitally Immortalized

From Forrest Gump’s ping-pong paddle
to Maverick’s Top Gun helmet, GO digitizes
screen-lineage items into high-fidelity assets. Surface detail, reflectance, and provenance metadata are preserved with GO Wave
and GO Ray

From Forrest Gump’s ping-pong paddle to Maverick’s Top Gun helmet, GO digitizes screen-lineage items into high-fidelity assets. Surface detail, reflectance, and provenance metadata are preserved with GO Wave
and GO Ray.

Options include:

  • Background-prop batching

  • Hero-asset digitization

  • Object optimization for Unreal/Unity

  • DRM-protected licensing
    via GO Showcase

  • Background-prop batching

  • Hero-asset digitization

  • Object optimization for Unreal/Unity

  • DRM-protected licensing
    via GO Showcase

All assets live in GO Vault and are
GO Scapes-ready for real-time production use

All assets live in GO Vault and are GO Scapes-ready for real-time production use.

GO Capture

Gaussian Splats

Gaussian Splats

Next-Gen 3D Visualization
& AI-Ready Scene Capture

Next-Gen 3D Visualization
& AI-Ready Scene Capture

GO pioneers Gaussian Splatting (3DGS) for
real-time, mesh-free visualization billions
of “splats” recreate light and depth with unprecedented fidelity

GO pioneers Gaussian Splatting (3DGS) for real-time, mesh-free visualization—billions of “splats” recreate light and depth with unprecedented fidelity.

Why It Matters

  • Instant Playback – No meshing, no baking: real-time visualization on day one

  • AI-Compatible – Photoreal inputs for Gen-AI and simulation training

  • Extreme Detail – Maintains soft edges, transparency, and complex lighting

  • Seamless Integration – Native in Unreal, Unity, Omniverse, and GO Stage

  • Instant Playback – No meshing, no baking: real-time visualization on day one.

  • AI-Compatible – Photoreal inputs for Gen-AI and simulation training.

  • Extreme Detail – Maintains soft edges, transparency,
    and complex lighting.

  • Seamless Integration – Native
    in Unreal, Unity, Omniverse,
    and GO Stage.

Use Cases

  • Pre-visualization & scouting

  • AI scene synthesis & training

  • Digital-twin archives for real estate, museums, heritage

  • Virtual-production background

  • Pre-visualization & scouting

  • AI scene synthesis & training

  • Digital-twin archives for real estate, museums, heritage

  • Virtual-production background

GO Splat bridges cinematic realism and computational performance it’s not just capture, it’s activation

GO Splat bridges cinematic realism and computational performance it’s not just capture, it’s activation

We don’t just scan objects

We don’t just scan objects

We enable the future
of intelligent environments

We enable the future
of intelligent environments

We look forward to digitizing

the real world with you

We look forward to digitizing

the real world with you

We look forward to digitizing

the real world with you

Looking to elevate your next project?

Looking to elevate your next project?

Looking to elevate your next project?

Learn More

Learn More